On the first three maps, you can practice with randomly selected teammates and have a fair chance of winning against other newbies. But on the following maps, setting up or joining an existing team is a must to succeed. DreamTeam
allows you to filter through Counter-Strike players and teams to find what you need, choose who you want to play with, and finally control your game.
MORE MAPS TO HONE YOUR SKILLS
A step up for any CS:GO gamer is Inferno. The map was originally introduced in 1999 and after undergoing major changes remains one of the most popular and complex maps on CS:GO. The latest changes introduced by Valve in 2016 gave a slight advantage to the T-side. Overall this map gets mixed reviews from the gamers we've talked with. Nevertheless, most of the greatest CS:GO tournament battles in have taken place on Inferno.
Inferno is one of the most complex maps mostly due to an abundance of long and narrow passageways. Another issue that requires lots of tactical prowess is the fact that the bombsites are located far away from each other.
Nuke comes in last on our list as it is a terrible start for any Counter-Strike newbie. But if you can crack it early on, any other map will feel like a breeze. The issue that makes Nuke so hard overall is the map layout: it's nearly impossible to grasp all the action as the two bomb sites are on top of each other.
All of the key actions take place in the main building that has three floors: main, basement levels each with a bombsite and catwalk. This causes lots of confusion when moving on the map as the entry points are located differently.
If you combine this with the near impossibility of properly locating the sound made by the enemies' fire, Nuke becomes a tough nut to crack for a newbie. And for viewers getting only half of the action at the same time makes it not as appealing for streaming as other CS:GO maps.
This map is different from others and, as its name states, the action takes place among trains. It is another classic map with two decades of history.
Train is best suited for the CT-side and requires advanced AWP skills. The top esports players believe it to be paradise for crews with skilled AWPers. Having a good long-range shooter will help you gain an unparalleled advantage over a team with rifles.
The way the dominate scorelines against other elites is by using a particular Train strategy when they play the T-side.
This map offers a CT-side near total map control from the start. But this has its drawbacks, as when the T-side does find a way into the bombsites, the counter-terrorists defense is exposed from a number of angles.
This map is also a great place for AWPers due to its long ranges. Shooting and aim skills learned in the first three maps coupled with strategic prowess and situational awareness places this map as the most complex one.
Although the CT-side has a clear advantage, it is diverse enough to offer both sides a lot of options to succeed and play the map. The number of variables are enormous, according to our experts.
This proves it very hard to disarm or defend as CTs have to split up and have top-notch skills to use lots of smoke grenades and flashbangs. On the other hand, the T-side also has to split up and do their best to take control of the map center. The best tactic for your T-team is to make counter-terrorists use up all of their grenades and pick a weak spot to assault in order to take control of the bombsite.
On the contrary, to previous maps, Nuke is CT sided. Taking all of the above into account, there has been little action on this map in recent events. We believe that sooner rather later Valve will replace it with another one in their "map pool." So you might want to take a shot at it and see how you fare, but the map may go away from the tournament arena in the nearest future.
Namely, they take the B bombsite by blocking the CT-AWPers with smoke nades. And then the game is pretty much theirs as the terrorist rifles are more effective than the AWPs of the CT-side in short range battles.
This map can be played defensively or aggressively and both teams can be pushed back to their spawn, due to the map layout. One negative issue with this map is the ambient noises as trains pass by quite often and may disrupt the game plan.