Top 5 One-Way Smokes On Dust2

Top 5 One-Way Smokes On Dust2

This time, to avoid any misunderstandings, we’ll start the article with a definition. 

 

One-way smoke — a type of smoke which allows you to spot your opponent through its edge while he can hardly see you or not even at all.  

 

According to this definition, the advantage you’ll get over your opponent is obvious: you see him, he doesn’t see you — a perfect scenario for an easy kill.

 

To execute this CS:GO tip, one of these two conditions must be met?

 

– The thrown smoke must bloom on the texture/ledge above the ground near your opponent. You’ll be able to see his legs while his sight of you is blocked.

 

– You should be standing near the smoke close to its edge while your opponent is at a distance. Because of the difference in smokescreen display to you and to your opponent in this scenario, you’ll be hardly visible to the enemy while you’ll see him quite clearly.

 

Each map has its own spots where executing one of these two scenarios is possible. And, we found them for you. Here are DreamTeam’s top 5 most useful and easy one-way smokes on Dust2. Let’s go!  

 

Catwalk Attack

 

You can use this smoke for both solo plays or as a part of the A-site execution. 

 

This one will cover CTs’ view of catwalk from goose, A ramp, and A cross while you’ll be able to see A cross through a small gap.

 

To throw the smoke correctly, do the following:

 

– press against the middle of the rail door 

– turn around

– set your crosshair on the crack in the wall right above the dark window

– throw an SG with LMB

 

 

 

A-Site Defense

 

If the Ts are already close at A ramp, use this smoke from pros (Xyp9x and shox). It will prevent the Ts from entering the site

 

To throw it correctly, do the following:

 

– set your crosshair slightly above the dark spot on the right box’s edge

– throw an SG with RMB

 

 

Several months ago, this became quite common, so Ts started to prefire the seed bags position. So, here’s an advanced version of the one-way smoke by shox to avoid being prefired. 

 

Though it takes you a bit longer to set up and requires a jump, it saves a life.

 

To execute it correctly, do the following

 

– stand in the corner between the wall and seed bags, turned around (!)

– set your crosshair on the small dark spot on the wall;

– throw an SG with LMB

– jump on the seed bags

– jump on the box against the wall

– turn around and use your advantage 🙂

 

 

A Long Defense

 

If the Ts are in the pit area, you can hold them there and get a frag or two with the help of the next simple one-way smoke. 

 

To throw it correctly, do the following:

– stand in the corner between the wall and seed bags

– set your crosshair a bit to the left of the furthest bottom left corner of the box

– throw an SG with LMB

 

Then, throw a flashbang toward long to avoid being spotted and jump on the box near the ledge to peek long.

 

 

B Tunnels Hold

 

This smoke will help you aggressively hold the B tunnels angle as CT without being spotted from that area.

 

To throw it correctly, do the following:

 

align with the vertical plank on the box at the B tunnels exit

– set your crosshair a bit to the left of the notch on the wall

– throw an SG with RMB

 

Then, slowly move toward the right side of the smoke and crouch – now you’ll be able to peek B tunnels through the gap between the smoke’s edge and the wall on the right.

 

 

B Tunnels Attack 

 

This is another offensive smoke, but this time for the Ts. This one will help you safely peek B plat from B tunnels.

 

To throw the smoke correctly, do the following:

 

stand in the corner between the box and the pillar

– set your crosshair on the bottom right corner of the B-tunnels arch

– throw an SG with RMB

 

Then, slowly move toward the left edge of the smokescreen – with this smoke peeking B plat will be a piece of cake.

 

 

Tip:

 

From the CTs perspective, smoke emerging from B tunnels is uncommon in terms of B-site executions. Therefore, it’s not likely a CT will be standing and staring at the suspicious smokescreen. 

 

This is why you need to use this smoke in the situations when a CT throws his own smoke toward B tunnels. In this scenario, wait 7-10 seconds, and then throw your smoke. By doing this, you’re trying to force a CT into making a mistake — the timing miscalculation of his own smoke. This is where you try to catch him off guard staring at “his own” (but in fact your) smoke. 

 

Want more? We’re already working on the next installment of the “Top 5 one-way smokes” on the next map. Which one? You’ll find out in no time. And while you wait, learn some more tips in our educational section, find yourself a team, and practice your new knowledge on the free server.

 

Well, that’s it for now. Stay tuned to DreamTeam.gg for more interesting up-to-date content. Later.

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