What Is It?
Cooperation is the skill which shows how well you support your teammates with your firepower and utility during battle.
We take into account the situations where your gunshots and grenade usage helped your teammate deal damage, but only if the damage was dealt less than 5 seconds after your actions.
Why Improve It?
Usually, when thinking about improving in CS:GO, the first thought comes to mind is improving individually by practicing the way you move and shoot on workshop maps with bots, on DeathMatch servers, and by playing FFA pracc games on your own.
But when it comes down to playing against a stack or a team, where players need to cooperate and try to apply tactics, playing isn’t as fun since team play is quite hard.
You should use all the features the game provides you with to get an advantage.
In a team game such as CS:GO, there is cooperation. So support and cooperate with the players on your team to increase your chances to win.
How To Improve It?
A. Use the Trading Approach
Situations in which you know that your opponent is standing right around the corner happen quite often in CS:GO. For example: a CT is holding a particular angle while the Ts try to secure the adjoining position. Usually, the CT has an advantage, as he’s covered by an object from one side, while the Ts are vulnerable.
To level the playing field, use this technique:
One of Ts, the first one in line, jumps around the corner, forcing the CT to start shooting at him trying to hold his aim at a moving target. Sometimes, it even forces the CT to leave cover and expose himself. At that moment, the second T who’s standing behind the 1st comes from around the corner to trade his teammate, giving them the advantage:
– He knows his opponent’s exact position
– His opponent is not looking his way and is shooting elsewhere
– Sometimes his opponent is standing in the open with no cover
B. Use different types of setups
– Crossfire Setup
When playing as CTs (and as Ts in an after-plant scenario) secure positions in a way that your opponents entering the site are forced to check two+ different angles larger than 90 degrees. In theory, players can handle this type of setup. In the case of a single player attacking, this position makes the fight almost unwinnable, as the best he can usually get is a trade (unless the defending side makes a serious mistake).
The most common examples of a crossfire setup are holding CT mid on Inferno, or the B site on Dust2.
Tip: to counteract this type of setup, you should cut off one or, preferably, several possible angles using your utility. This will be most effective if you coordinate with the other players on your team.
– Bait setup
In this type of setup, one of the defenders has the objective to attract the offensive side’s attention all on him, make them chase him, and then hide. This leaves the offensive side out in the open where they can be attacked from the other direction.
The most common examples of the bait setup are holding the alley corner on Inferno and the AWP+rifle bathroom setup on Overpass.
There are high textures and places on competitive CS:GO maps which are impossible to peek over or reach on your own. But it becomes possible if you get boosted by your teammate(-s). These boosts are often unexpected by your opponent, they don’t always check them, and then they lose a man, which puts them on the back foot.
Some good boost examples are the pot boost at the CT position on Inferno and the blue box boost at long on Dust2.
*A controversial example is window on Mirage – you can get there on your own playing as the Ts. But in most situations, it’s too risky and takes a lot of time, so players use a boost in this spot as well.
The boost concept is also used to catch your opponents off guard by emerging above a smoke.
This is used either to trade approach or to cross an open space quickly without being spotted. It’s mainly used while playing as the Ts.
A good example of that is crossing the open space between long and A ramp on Dust2, so you won’t be spotted by the AWPer from CT mid.
C. Use Popflashes to Help Your Teammates
The idea is the following:
One of your teammates throws his flashbang toward the opponent’s position from cover, while a second teammate stands close to your opponent’s position, ready to attack when the flashbang explodes.
This combo often works for two reasons:
– As the first teammate (support) throws his flashbang from long range, his opponent doesn’t hear any noise;
– The second teammate (attacker) has full concentration on the pop flash timing and shooting, never losing it on additional movement or switching between weapons
D. Use HE Bombardment
A single HE grenade doesn’t deal damage enough for a frag. That’s why it’s a good idea to coordinate with your teammate(-s) and throw several HEs toward your opponents’ positions.
For example, this idea is often used by the CTs at the beginning of the round. They bombard a particular area where their opponent is highly likely to be based on early timings in the round.
CTs use this setup to bombard T mid on Train, as well as T ramp and banana start on Inferno
Using this approach is also possible if the CTs are playing defensively and waiting until the Ts secure positions that the CTs are able to nade.
An example of this approach is a CT bombardment of top banana (the area between car/headbox and sandbags) straight from the site, throwing their HEs over the roof.
As for the Ts, they use this approach in the middle/late stages of the round, nading the areas secured by the CTs most often.
For example, Astralis showed the column and barrels bombardment as well as the ‘nading of the area in front of Monster on Overpass.
The highlighted aspects of team play will definitely help you to progress in developing your in-game teamwork. And, keep in mind that improving a single skill while ignoring the rest won’t get you to the top. Becoming a Pro in CS:GO is about mastering a large set of hard and soft skills, such as positioning, accuracy, utility usage, communication, etc. If you develop all of these, you’ll be on your way to becoming the best.